"Digital Eclipse has made a name for itself with compilations like the Mega Man Legacy Collection and the Samurai Shodown NeoGeo Collection. But the studio has taken a different tack in recent years, doubling down on the idea of not just re-releasing games, but preserving them and demystifying how they were made. To that end, the developer coined the term "interactive documentary.""
"Then they start to protect that stuff much earlier. So I think the positive impact we have on the industry, I hope, is that more companies are broadly aware of how it's important to keep things, and you should start spending time gathering stuff early. Not just if you plan to work with us, but at some point you're going to need it."
Digital Eclipse shifted from simple game compilations to preservation-focused releases that document development processes and creators. The studio coined 'interactive documentary' to describe projects combining playable content, interactive galleries, and archival footage. Examples include Atari 50: The Anniversary Celebration and The Making of Karateka, which integrate hours of documentary material and interactive exhibits. The studio hopes this approach will encourage publishers to protect and gather development assets earlier. Mortal Kombat Legacy Kollection compiles extensive research and materials about the series' creation and contributors, and the project could elevate industry awareness and set a new standard for archival preservation.
Read at Inverse
Unable to calculate read time
Collection
[
|
...
]