
"While I've never been too into the boss battler genre of video games, I love them on the tabletop. You and your friends, working together, to take down a powerful enemy. And there are actually a LOT of unique choices in this genre. So many that it was actually really hard narrowing down the list. So to help focus the list a little bit, I added a criterion. The rule is that the boss battler has to let you attack the boss starting in round"
"The rule is that the boss battler has to let you attack the boss starting in round one. Right out of the gates you can punch that big meanie in their face. So, while a game like Marvel United may be a great boss battler, you can't actually fight the boss until you've saved enough people and arrested enough thugs. Other than that, the rest are fair game."
Selection focuses on tabletop boss battlers that allow players to attack the boss from round one. The criterion excludes games where boss engagement is gated behind other objectives. Bullet uses a retro SHMUP-inspired bag-draw and sight grid where players manipulate tokens into patterns to activate powers; its cooperative boss mode exists alongside a primary versus mode. Primal: The Awakening centers a large portion of the boss on the board while players flank to optimize damage; the boss reacts to character actions rather than taking discrete turns. One-Hit Heroes gives the team a single hit point, creating sudden-death stakes while players play cards to damage the boss and manage aggro.
Read at Board Game Quest
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