
"No matter what you think of James Cameron's Avatar movies, their technical ambitions are undeniable. Cameron developed his own camera system to shoot the first Avatar in 3D, but since most of the actors were digitally captured, he also had the freedom to construct scenes with a virtual camera after they were physically shot. For Avatar: The Way of Water, which arrived a whopping 13 years after the first film, Cameron also leaned into high frame rate footage and new ways of modeling natural fluid"
"Instead, Avatar: Fire and Ash is just another Avatar film - it doesn't push any boundaries, narratively or technically. And without any technical achievements to lean on, the narrative issues inherent with Avatar become all the more glaring. It's still basically a story that places a clueless white dude in the middle of a fight between indigenous and colonialist powers."
Avatar: Fire and Ash delivers striking visuals and continues the franchise's longstanding technical focus, including 3D capture methods, high frame rates, and fluid modeling techniques. The film, arriving only a few years after its predecessor, offers no major technical breakthroughs beyond previous entries. Without fresh technical feats to distract from plot, familiar narrative problems emerge: a plot that centers a white outsider amid indigenous and colonialist conflict, repetitive script beats resembling formulaic TV, and stagnant stakes as the Sully family again battles the militarized Resource Development Association.
Read at Engadget
Unable to calculate read time
Collection
[
|
...
]