
"it is the 20th anniversary of the release of Strangelite's Starship Troopers PC game. On October 28, 2005, the world received a truly terrible game based on a truly excellent film, a concept that modern audiences couldn't even hope to understand. A phenomenon I truly miss. What ever happened to the wildly incongruous video game adaptations of action movies? In the late 1980s and early 1990s, every Hollywood action outing would receive a tie-in video game."
"Publishers would have a side-scrolling platformer or 2D action game ready to accompany any major movie, no matter how utterly inappropriate or gloriously irrelevant it might be. And no, we're not talking about some obscure, backwater companies you've never heard of-we're talking the biggest names in the industry. Thus it was that in 1989 you could visit your local gaming store and pick up a copy of Activision's Die Hard, developed by Tribes legends Dynamix,"
Twenty years after Strangelite's Starship Troopers PC release, the era of incongruous movie tie-in games is recalled. In the late 1980s and early 1990s, major publishers routinely produced side-scrolling or 2D action tie-ins for Hollywood action films regardless of fit. High-profile examples include Activision's 1989 Die Hard by Dynamix and Rare's NES Who Framed Roger Rabbit. Different platform versions could wildly diverge from a film's setting, such as a Die Hard port with jungle stages. These adaptations typically removed satire, nuance, and subversion to deliver straight-faced action experiences, sometimes resulting in memorable yet tonally mismatched games.
Read at Kotaku
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