Linux gaming developers join forces to form the Open Gaming Collective
Briefly

Linux gaming developers join forces to form the Open Gaming Collective
"Having a wide range of distros to choose from is one of the best parts of using Linux, but shared efforts around important gaming components should improve the experience across the board, resulting in "better hardware compatibility, fewer duplicated efforts, and a more unified Linux gaming experience." As Bazzite's announcement post puts it, "a win for one project becomes a win for everyone.""
"It's worth noting that this will mean some changes to Bazzite, which is switching to the OGC kernel, replacing HHD with InputPlumber as its input framework, and integrating features like RGB and fan control into the Steam UI. Bazzite also added that, "We'll be sharing patches we've made to various Valve packages with the OGC and attempting to upstream everything we can.""
Universal Blue and several Linux gaming projects formed the Open Gaming Collective (OGC) to collaborate on Linux gaming ecosystem improvements. Founding members include Nobara, ChimeraOS, Playtron, Fyra Labs, PikaOS, ShadowBlip, and Asus Linux. The OGC will centralize efforts around kernel patches, input tooling, and essential gaming packages such as gamescope. Shared work aims to improve hardware compatibility, reduce duplicated effort, and unify the Linux gaming experience across distributions. Bazzite will adopt the OGC kernel, replace HHD with InputPlumber, integrate RGB and fan control into the Steam UI, and share patches for upstreaming to Valve packages.
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