Toyota drives development of open source game engine
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Toyota drives development of open source game engine
"Toyota is of course known primarily as an automotive manufacturer, but its Toyota Industries parent division oversees work in areas as diverse as financial services, marine & maritime, housing, aerospace and biotechnology. With all divisions having a significant technology footprint, the company's Toyota Connected North America unit was founded to work on information and data science projects for in-vehicle servies, telematics and AI."
"Originated by Google and available as an open source technology, Flutter is the search and cloud giant's User Interface (UI) toolkit for building natively compiled, visually rich applications for mobile, web and desktop. It works from a single codebase using the Dart programming language, which it dovetails with high-performance widgets. As software engineers will know, Dart is an essentially optimised, object-oriented language that features sound type safety (for guaranteed type correctness), hot reload (for instant code updates) and versatile compilation."
Toyota is developing Fluorite, an open-source game engine created by Toyota Connected North America in Plano, Texas. The engine targets professionally extensible, console-grade environments and may initially serve vehicle dashboards such as the Toyota RAV4, with potential future ports to Xbox or PlayStation. Development uses Google's Flutter UI toolkit and the Dart programming language to produce a single-codebase, high-performance experience across mobile, web and desktop. Dart provides sound type safety, hot reload and versatile compilation, enabling rapid iteration and performance suited to modern gaming apps. Toyota Industries operates diverse technology divisions including telematics, in-vehicle services, data science and AI.
Read at Techzine Global
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