
"How do you say yes when you have no idea how to deliver? My cofounders and I built Moment Factory by saying yes to projects most people thought were impossible. Long before the technology existed, we designed interactive concerts, illuminated night walks through forests, and towering LED installations in airports. Every project started with the same challenge: Finding the path to make the impossible possible."
"No explorer started with a complete map of undiscovered territory. At first, your map will be messy, incomplete, and full of gaps. The key is to start with the fragments of information you have and let them guide you in an initial direction: the context, the brief, the timeline, the budget, the objectives, the audiences, and your initial assumptions and ideas."
"But uncertainty is where creativity begins. After 25 years and more than 600 creations, we developed a framework to help teams navigate uncertainty. We call it The Journey Into the Unknown, structured around four tools: The Map, The Crew, The Ship, and The Compass of Amazing. It builds a shared language, aligns teams, fosters trust, and keeps everyone moving forward together."
Uncertainty is the starting point for creativity and innovation, especially when delivering projects with unknown outcomes. Embrace fragments of information to build a progressively detailed Map, letting experiments and decisions reveal direction. Assemble a Crew aligned to that Map, trust collective expertise, and iterate boldly. Use tools like the Ship and the Compass of Amazing to coordinate resources, prototype rapidly, and maintain a shared language and vision. The four-tool framework transforms impossible briefs into achievable deliveries by fostering alignment, trust, and continual progress through non-linear steps and discovery-driven problem solving.
Read at Fast Company
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