9 Years Later, Yakuza's Producer Wants To Change How We See The Game - Again
Briefly

The Yakuza franchise, launched in 2005 by Sega, has evolved significantly over the years, much like influential entertainment that grows from humble beginnings. Initially overlooked, it is now a beloved series, particularly noted for its mix of humor, minigames, and character-driven narratives. Under the consistent guidance of Hiroyuki Sakamoto, who has been with the franchise since its inception, Yakuza has expanded its influence, culminating in a recent live-action adaptation. This unique blend of absurdity and serious storytelling is celebrated among gaming audiences today.
Sometimes, the most influential pieces of entertainment take time to catch on, starting from humble beginnings before becoming real powerhouses.
The Yakuza franchise, also known as Like a Dragon, feels like gaming's Seinfeld - a series that blends the absurd and the serious, and is now hitting its biggest stride.
The team at Ryu Ga Gotoku has managed to grow a sizable audience for Yakuza, without expanding the game's virtual boundaries.
Sakamoto brings a refreshingly unique vision to the series that he comes by honestly - with a unique resume that includes everything from Super Monkey Ball to Binary Domain.
Read at Inverse
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