'Cronos' Might Be the Closest We Get to a New 'Dead Space'
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'Cronos' Might Be the Closest We Get to a New 'Dead Space'
"You can look at the gameplay of Cronos and see how similar it is to Dead Space, on both a visual and mechanical level. You're playing as a stoic hero with a memorable helmet, you're facing disgusting mutated humans with freakish limbs, and you even have that iconic Dead Space stomp attack. Cronos also extremely heavily emphasizes ammo management to an almost ridiculous degree."
"The survival horror genre is in a bit of an odd state right now - I wouldn't say it's flourishing as a whole, but there's still a lot there to appreciate. Resident Evil is still going phenomenally strong, and we just saw the recent comeback of Silent Hill 2. The indie space has also seen a surge of titles like Crow Country, Signalis, Amnesia: The Bunker, and more."
"It's highlighted, more, than ever, how much we've lost from EA putting Dead Space on ice. But those big AAA tentpole series, or even AA, have vanished. And in a world where a Resident Evil game can sell 10 million copies, it's baffling that Dead Space has vanished. There's a whole sector of sci-fi survival horror that's been largely unexplored for years, and Cronos, despite its flaws, scratches that itch fantastically."
Cronos: The New Dawn adopts many Dead Space-inspired visual and mechanical cues, including a helmeted protagonist, mutated human enemies, a stomp attack, and brutal ammo scarcity. The game forces tight resource management so that nearly every fight becomes a tense test of conservation and improvisation. The survival horror landscape is uneven: Resident Evil thrives commercially while indie titles like Crow Country, Signalis, and Amnesia: The Bunker emerge. Major AAA and AA sci-fi survival franchises have largely disappeared, creating a gap that Cronos seeks to fill despite notable flaws, recapturing classic survival horror tension.
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