
"Announced on a random Thursday with little fanfare, Horizon Hunters Gathering is a new co-op game from the Guerilla team set in the Horizon universe, and will launch on PS5 and PC. The idea is that you and three other people will team up to tackle replayable hunts across several different game modes like Machine Incursion and Cauldron Descent. Both will be playable in an upcoming closed beta due at the end of February which you can sign up for here."
"That initial disappointment stems from the game's visual style. Instead of keeping the franchise's existing look and feel, they've gone for stylised and cartoony, a style that immediately screams live-service, Fortnite etc. Hell, there's even a giant purple sky beam in a game mode where a circle gradually closes in on the players. From the word go, it makes Horizon Hunters seem generic."
""In Horizon Hunters Gathering, you choose from a roster of uniquely skilled Hunters - each with distinct melee or ranged playstyles and weapons - and select Hunter roles further embedded with a rogue-lite perk system to craft the build that best suits your style and your team,""
Announced with little fanfare, Horizon Hunters Gathering is a new four-player co-op game from Guerilla set in the Horizon universe and launching on PS5 and PC. Players team up to tackle replayable hunts across modes such as Machine Incursion and Cauldron Descent. An 8+ minute reveal video previews gameplay, and a closed beta is scheduled for the end of February with signup available. The game uses a stylized, cartoony visual direction with live-service-like elements including a purple sky beam and circle-closing mechanics. Gameplay footage appears snappy and fun, while character designs and Horizon-specific identity currently feel generic. Hunters feature melee or ranged playstyles and a rogue-lite perk system.
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