
"Protagonist Hornet differs from the first game's Vessel in a number of ways but also features some familiar-looking animations that might remind you of one of the most influential metroidvanias of all time. If you've enjoyed flicking Hornet about on the screen, you may have noticed a curious movement she makes when changing direction. Instead of the character model flipping to the new direction you're moving in, Hornet backsteps and looks like she's turning to face it instead."
"More of Hornet's animations, such as her standard and diagonal air attacks, bear some similarity to Alucard's own, but it's the backstep that looks almost ripped out of Konami's classic and endearingly recreated in its modern contemporary. Team Cherry hasn't commented on the comparison yet, but it's a nice touch that longtime fans of the genre are bond to appreciate the most."
Hornet's movement and attack animations in Hollow Knight: Silksong show clear parallels to Alucard's animations from Castlevania: Symphony of the Night, especially a distinctive backstep when changing direction. Several air attacks also share similar timing and form, reinforcing the comparison. Team Cherry has not offered a response about the apparent inspiration. Silksong experienced a major launch impact, causing storefront outages and reaching over five million players. The game prompted discussion of difficulty and received a balance update to ease early encounters, alongside a hidden mode that increases combat brutality.
Read at GameSpot
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