
""I made this game during the summer in [a] couple months and thought to use AI because in university there is so much brainwashing on students and all the tools are given for free," he explained. "But I have realized [that] AI is not actually free, and it has a major effect on the economy and environment." "Some AI companies can use this game just existing as a reason the get more investment for their AI companies, that benefit no one, but rather suck resources from the economy from hard working people," he added."
""Laine clarified that he didn't vibe-code the whole game, and actually programmed 'everything myself,' so he's ready to make a new game in the future with real, human-made assets. But his current game, he says, 'is a disgrace to all game makers and players.' "The girl I've been dating for a month made me realize this," he added, in yet another wild twist."
Eero "Rakuel" Laine will delete Hardest from Steam by the end of January after concluding that using AI-generated art was a moral and practical mistake. Hardest is a free-to-play rock-paper-scissors roguelike card game released last July that received mixed-to-negative reviews totaling roughly thirty. Laine stated that AI is not actually free and that AI-generated assets can harm the economy and environment and divert resources toward AI companies. Laine programmed the gameplay himself and intends to create a future game with human-made assets, calling the current release a disgrace. A recent personal relationship also influenced the decision, and generative AI remains a contested issue across game development.
Read at Futurism
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