NVIDIA claims DLSS 5 will deliver 'photoreal' image quality with AI this fall
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NVIDIA claims DLSS 5 will deliver 'photoreal' image quality with AI this fall
"DLSS 5 takes a game's color and motion vectors for each frame as input, and uses an AI model to infuse the scene with photoreal lighting and materials that are anchored to source 3D content and consistent from frame to frame. The company also notes that the technology runs in real time, and it works at up to 4K."
"NVIDIA has unveiled its next major upscaling technology, DLSS 5. The company is doubling-down on AI for this next iteration, claiming DLSS 5 infuses pixels with photoreal lighting and materials using a real-time neural rendering model when it arrives this fall."
"NVIDIA, never shy from self-aggrandizing, claims DLSS 5 is also the biggest breakthrough in computer graphics since real-time ray tracing arrived in 2018. During his GTC 2026 keynote today, NVIDIA CEO Jensen Huang showed off DLSS 5 while running a system with two RTX 5090 GPUs."
NVIDIA has unveiled DLSS 5, its next major upscaling technology arriving this fall that significantly expands AI capabilities beyond frame generation. The technology uses a real-time neural rendering model to infuse scenes with photoreal lighting and materials anchored to source 3D content. DLSS 5 processes a game's color and motion vectors as input, delivering frame-to-frame consistency while operating in real-time at up to 4K resolution. Demonstrated on systems with dual RTX 5090 GPUs, the technology will eventually support single video cards. NVIDIA claims DLSS 5 represents the biggest breakthrough in computer graphics since real-time ray tracing in 2018, with visible improvements in character details like skin tone and hair realism.
Read at Engadget
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