Nvidia Unveils DLSS 5 Graphics Upscaler, Faces Backlash Over 'AI Slop Filter'
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Nvidia Unveils DLSS 5 Graphics Upscaler, Faces Backlash Over 'AI Slop Filter'
"While Nvidia is claiming that DLSS 5 is the company's "most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018," gamers have shared strong reactions criticising the upscaling technology of interfering with the developer's original artistic vision."
"The most egregious use of DLSS 5 can be seen on Resident Evil Requiem's protagonist, Grace Ashcroft. The upscaling technology seems to be adding make-up, eye shadow, and fuller lips covered in lipstick, completely changing the character's look."
"The effect is a disturbing departure from the original art style of the game, completely changing the look of Starfield's Creation Engine 2 graphics and superimposing a new style that can only be described as an AI filter that bumps up brightness, contrast, and saturation on characters' faces while adding an uncanny valley "realism" to them."
Nvidia introduced DLSS 5, an AI-powered graphics upscaling technology featuring real-time neural rendering for enhanced character and environment visuals in games like Resident Evil Requiem and Starfield. The company positions it as the most significant breakthrough in computer graphics since real-time ray tracing in 2018. However, the technology has faced substantial backlash from the gaming community. Gamers argue that DLSS 5 functions as an "AI slop filter," fundamentally altering character appearances through effects resembling beauty filters. Examples include adding makeup and lipstick to characters and dramatically changing facial features, creating an uncanny valley effect that departs from original art styles and compromises developers' creative intentions.
Read at Gadgets 360
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