
"DLSS 5, according to the company, is 'a real-time neural rendering model that infuses pixels with photoreal lighting and materials.' According to voluble CEO Jensen Huang, Nvidia is 'is reinventing computer graphics once again. DLSS 5 is the GPT moment for graphics-blending handcrafted rendering with generative AI.'"
"Previous versions of Deep Learning Super Sampling, first introduced in 2019, used machine learning to upscale resolutions. The value proposition there was obvious. It allowed textures to render at lower resolutions, making for better and faster performance, and interpolated then upscaled those textures in realtime. DLSS 5 extends that upscaling to characters."
"The overaggressive sharpness, contrast, and sheen will look familiar to anyone who's seen generative AI imagery online, or even used Facetune to airbrush the shit out of a photo. This is maybe fine if there's an in-game reason for all the characters to be yassified, but mostly it just looks like a cheap AI filter has been applied."
Nvidia dominates the AI chip market with over 80 percent market share, leveraging its position as the primary supplier of GPUs for generative AI development. The company's latest innovation, DLSS 5, extends its Deep Learning Super Sampling technology beyond resolution upscaling to character rendering using generative AI. While previous DLSS versions used machine learning to upscale textures at lower resolutions for improved performance, DLSS 5 applies neural rendering to human forms and complex objects. Early demonstrations reveal the technology produces overly sharp, contrasted results with artificial sheen, resembling typical generative AI imagery and photo-editing filters rather than natural graphics.
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