
"Sony Interactive Entertainment made roughly $31.5 billion in its last fiscal year, which ended in March. That was up nearly 10 percent from the year prior as gaming works overtime within Sony to bolster the company's financials. But within its games and services division, AKA PlayStation, only 3 percent of that revenue came from physical games. That's still $945 million! Nothing to sniff at, for sure, but also a drop in the bucket compared to the rest of the skyrocketing division."
"For the year prior to the PS5's launch in 2020, Sony reported 6 percent of revenue came from discs. The next year it dropped to just 5 percent. That number stayed flat for a few more years before dropping to 4 percent in its 2024 corporate report and then 3 percent this past year, half of what it was at the end of the PS4 generation."
Sony Interactive Entertainment generated roughly $31.5 billion in the fiscal year ending in March, an increase of nearly 10 percent year over year. Within the PlayStation games and services division, physical game sales accounted for only 3 percent of revenue, totaling about $945 million. That share is the lowest on record, down from 6 percent before the PS5 launch and gradually falling through 5 percent, 4 percent, and now 3 percent. Physical sales revenue has not collapsed as fast as the percentage share, and Sony may retain a detachable disc-drive option for the next console while shifting toward all-digital defaults.
Read at Kotaku
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