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"The evolution of PlayStation Portal has been fascinating to watch, mainly to see Sony practically scrambling to keep up with the gadget's unexpected popularity. Launched November 2023, Portal was intended as a mere accessory for PlayStation 5. It had no native processing abilities, simply using Sony's Remote Play technology to stream whatever happened on players' personal PS5 to the portable's screen."
"Although it could technically be used anywhere with a strong Wi-Fi signal, difficulties connecting to public networks and high speed requirements to even launch a stream meant the Portal was effectively only suitable for in-home use, to free up the main TV or play in another room. Somehow, it still took off, with Sony Interactive Entertainment CEO Hideaki Nishino saying in 2024 that the Portal had been a "huge success.""
"The same year, Sony made it easier to connect to public Wi-Fi and added actual cloud gaming support to Portal, with a selection of games on offer to players subscribing to PlayStation Plus Premium. The initial offering included "over 120 PS5 games from the PS Plus Game Catalog," though the curated library was subject to change. It could have been a big shift in how players approached hardware and software alike, but, in practice, didn't really deliver."
PlayStation Portal launched in November 2023 as a Remote Play accessory with no native processing, streaming gameplay from a user’s PS5. The device struggled with public network connections and high bandwidth requirements, making it primarily useful for in-home play to free up the main TV. Despite technical limits, Portal gained unexpected popularity and prompted Sony updates to improve public Wi-Fi connectivity and add cloud gaming via PlayStation Plus Premium. Sony offered a rotating cloud library, including over 120 PS5 titles, but the curated selection and streaming constraints prevented Portal from delivering a full shift toward cloud-based handheld gaming.
Read at WIRED
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