
"One of the first screens you see in Silent Hill f is a smorgasbord of content warnings. And while I largely consider myself to have a pretty high threshold, those warnings should be heeded, as Silent Hill f has one of the most singularly gruesome moments I've ever seen in a video game."
"In Silent Hill f, an eerie atmosphere and phenomenal sense of place interweave with methodical combat and survival elements that manage to feel both modern and nostalgically crunchy. But the game's biggest achievement, by far, is its heady, twisting story that challenges players, both to figure out its eccentricities and sit with some seriously heavy themes - heavy criticism of gender roles, societal pressure, mental illness, parental abuse, and how religious custom can get twisted over time."
Silent Hill f opens with heavy content warnings and contains an extremely gruesome scene that underscores themes of body image and identity rather than serving pure shock. The game pairs an eerie atmosphere and strong sense of place with methodical combat and survival mechanics that feel both modern and nostalgically textured. The narrative is complex and twisting, confronting gender roles, societal pressure, mental illness, parental abuse, and the distortion of religious custom. The setting shifts the franchise to 1960s Ebisugaoka, a Japanese mountain town informed by Showa Era social issues. The game both honors franchise legacy and pushes the series in a new direction.
Read at Inverse
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