
"It's been a few days now since the launch of Hollow Knight: Silksong and a few issues are starting to bubble up. One of the most significant complaints has been about the game's level of difficulty. The original Hollow Knight is/has always been a challenging game, so it's not exactly a surprise that its DLC-turned-sequel is giving many players trouble. This time, however, it does appear that developer Team Cherry may have overtuned things in the new game."
"In a post on Steam, the team revealed the patch notes for update 1.0.28470, which is currently planned for release by the middle of next week on all platforms. The patch is primarily intended to fix bugs, but it's also going to introduce "slight" balance changes to the early game. As revealed in the patch notes, you can expect early game bosses Moorwing and Sister Splinter to be a little easier. The damage Sandcarvers do has been reduced, too."
Several players reported that Hollow Knight: Silksong's early sections are overly difficult compared with expectations. The metroidvania lacks many accessibility options, prompting community-made mods that alter difficulty. Developer Team Cherry announced patch 1.0.28470, planned for release by the middle of next week on all platforms. The update primarily fixes bugs and applies slight balance changes to the early game. Early bosses Moorwing and Sister Splinter will be eased and Sandcarver damage reduced. Economy adjustments include small price reductions for mid-game Bellway and Bell Bench, and increased rosary rewards from relics, psalm cylinders, and courier deliveries. The changelog also lists specific late-game wish fixes.
Read at VG247
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