These are the Blender 4.5 upgrades you need to know about - from a pro 3D artist
Briefly

Blender 4.5, currently in beta and set for full release on July 15, introduces several significant features aimed at improving user experience in 3D modeling. Notably, Geometry Nodes now support external file imports via drag-and-drop, easing the workflow for users. Additionally, Point Cloud Objects receive full support with enhanced editing capabilities. The update also includes quality-of-life improvements such as template expressions in file paths, making dynamic filename generation seamless. The High-Performance Adaptive Subdivision improves rendering efficiency dramatically, supporting multithreading for faster performance on high-core CPUs.
Blender 4.5 introduces key updates like new Import Nodes and full support for Point Cloud Objects, enhancing workflow and efficiency for 3D modelling.
With drag-and-drop functionality for external file imports, Geometry Nodes now streamline users' processes, making it easier to manage complex projects with sequence loading.
Quality-of-life upgrades include automatic file path template expressions for dynamic filename generation and more intuitive UI improvements for Node Groups.
The High-Performance Adaptive Subdivision feature now utilizes multithreading for up to 14x faster performance on high-core CPUs, improving overall rendering efficiency.
Read at Creative Bloq
[
|
]