65daysofstatic's new No Man's Sky album searches for humanity in an AI-filled world
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65daysofstatic's new No Man's Sky album searches for humanity in an AI-filled world
"It's not often that a band returns to soundtrack the same game nine years after its release - then again, most games aren't No Man's Sky. Once demoed on The Tonight Show with Jimmy Fallon and at splashy E3 press conferences, in 2016, No Man's Sky was heralded as gaming's future. And it was all made possible by the procedural generation that spawned its vast, sci-fi universe."
"Nearly a decade later, as post-rock band 65daysofstatic returns to re-score the ever-evolving game, generated content is no longer the exciting futurism it once seemed. With AI slop flooding social media and AI-generated bands sneaking their way onto Spotify, the tech that once powered gaming dreams is slowly becoming a dystopian nightmare. "It's just capitalism, isn't it?" says 65daysofstatic's Paul Wolinski. "It's ruining everything. It's all these CEOs who don't understand the difference between art and content.""
Post-rock band 65daysofstatic returned to re-score No Man's Sky nearly a decade after the game's 2016 launch. The band collaborated with Hello Games audio director Paul Weir to transform abstract, unreleased soundscapes—originally intended for infinite procedural reassembly—into full, human-authored songs collected as Journeys. The project reframes modular bleeps and textures into structured compositions that emphasize musicality and emotional texture. The work responds to concerns about AI-generated music and platform-driven content, positioning the soundtrack as a deliberately human alternative to automated, algorithmic music creation.
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