Reset is a gaming magazine for the first generation that grew up taking games seriously
Briefly

Reset is a gaming magazine for the first generation that grew up taking games seriously
"“We're the first generation to grow up with video games. They exist for us now in the same way that books, music, film, fashion and art have done in the past, as a core element of the media spectrum,” says Simon. “Artists, architects, musicians, designers are all inspired by games and their work inspires games in turn, Reset exists to explore this space.”"
"“To investigate video games' position in a broad cultural context and to platform a dialogue that is less insular than how video games have been documented in the past.” It's true, you don't have to look far to see the inspiration of films that mimic the aesthetics of videogames - through first-person shooter perspectives, the narrative functions of macguffins or the enduring impact of films like Scott Pilgrim Vs The World."
"Reset Magazine exists to highlight video games as a core element of the current cultural landscape, bringing together game designers and developers as key creatives. Inspired by classic video gamer publications like Famitsu and Edge, particularly when it comes to the magazine's covers, the team behind Reset Magazine wanted to create something striking and modern for a generation where video games are no longer a childhood re"
Reset Magazine is being created as a gaming publication that is both valuable as an art object and useful as a gaming magazine. It is designed for a generation that grew up with video games and now treats them as a core part of the broader media spectrum alongside books, music, film, fashion, and art. The magazine seeks to explore video games’ place in wider cultural contexts and to platform a less insular dialogue than past documentation of games. It also aims to highlight video games as a key element of the current cultural landscape by bringing game designers and developers forward as central creative voices, drawing inspiration from classic publications like Famitsu and Edge.
Read at Itsnicethat
Unable to calculate read time
[
|
]