Going to Press Maze
Briefly

Going to Press Maze
"Assembling a magazine can feel like navigating a labyrinth-especially in the Daedalian offices of The New Yorker, where one wrong turn can lead to publishing peril."
"This year's Cartoons & Puzzles issue offers a glimpse into our playful periodical's hundred-year history."
"Can you make your way through the maze and close the issue before our printer shuts down for the holidays?"
Assembling a magazine can feel like navigating a labyrinth, especially in the Daedalian offices of The New Yorker, where one wrong turn can lead to publishing peril. The Cartoons & Puzzles issue highlights a playful, century-long thread in the periodical's history, pairing humor and visual art with games. The issue invites readers to engage with archival and contemporary cartoons and puzzles while acknowledging the complex logistics of production. Holiday deadlines intensify the need to finalize pages swiftly, turning the editorial process into a timed maze that requires careful choices and coordinated closing of the issue.
Read at The New Yorker
Unable to calculate read time
[
|
]