Child Safety vs. Corporate Profits Online
Briefly

Child Safety vs. Corporate Profits Online
"In contrast, on my own marketplace app - Sprocket (a peer-to-peer bicycle platform) - I've spent years doing the opposite: * Proactively blocking under-18 users ( its explicit in the TOS/PP ) * Working directly with Apple & to improve their developer systems * Advocating for real age-verification tools like Apple Wallet ID & AI-driven age-detecting/gating like what just shipped"
"As new child safety laws roll out worldwide in 2025-2026, small developers like me are leading the charge - finding a balance between protecting kids, respecting privacy, and still fostering innovation. Because for too long we've coasted without robust internet authentication, and even if you disagree with governments eroding online privacy, we still need robust infrastructure that prevents the equivalent of kindergartners being able to walk into the equivalent of digital bars that serve alcohol and visa versa 🍺"
Roblox hosts poorly moderated games and allows adults to animate avatars for sexual role play, exposing young children to inappropriate interactions. Many platforms still use outdated email or SIM logins that fail to verify age. Sprocket, a peer-to-peer bicycle marketplace app, proactively blocks under-18 users and records that policy in its Terms of Service and privacy policy. The developer engaged with Apple to improve developer systems and promoted Apple Wallet ID plus AI-driven age-detection gating. Per-US-state distribution controls are being advocated so developers can comply with new child-protection laws while preserving market access.
Read at Medium
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