""We didn't really have specific discussions about which parts we wanted to remove from the game," Reimagined lead scenario writer Sayaka Takagi tells me within Square Enix's Shibuya, Tokyo, offices, a day after I played through roughly two hours of this remake. "We actually never had any discussions, or like proactive discussions at least, about which parts we wanted to remove from the game, but we did have an extensive discussion about which parts we wanted to keep in the Reimagined version.""
""The first remake happened on the Nintendo 3DS back in 2016, and while it featured considerable visual upgrades, it was by and large a faithful remake of the original. Reimagined is faithful in some respects, but Square Enix has been very clear that it's meant to be a more streamlined way to play through the 100-plus-hour story of Dragon Quest VII, and it does so by streamlining the main scenario to take considerably less time to complete.""
Dragon Quest VII Reimagined is the second remake of the original 2001 PlayStation release. The 2016 Nintendo 3DS remake featured visual upgrades while remaining largely faithful to the original. Reimagined streamlines the main scenario to make the 100-plus-hour story considerably faster to complete. The development team prioritized identifying which narrative elements to keep rather than starting by choosing cuts. Core themes involve characters facing adversity and the humanity portrayed through the cast. The remake also introduces combat adjustments aimed at reducing overall playtime while preserving essential character arcs and key storytelling beats. The goal is to offer a more digestible way to experience the game's essential stories.
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