Human imagination perceives AIs as either conquerors or game enthusiasts. The assumption that chess mastery indicated true AI intelligence was debunked after IBM's Deep Blue's victory over Kasparov. Despite advancements, generative AIs struggle with even simple games like tic-tac-toe. The misconception surrounding chess and AI reflects our intuitive benchmarks for measuring intelligence. Current AI agents, marketed as efficient task assistants, largely fail to handle context and complexity, illustrating the gap between expectations and reality in AI capabilities.
The early link between chess and AI was wrong, but it was an important disproof; human intellect and computing's development were poorly understood.
AI agents are being hyped as new magic assistants capable of gathering, analyzing, and acting on data, yet mostly they do not work effectively.
Collection
[
|
...
]