Godot 4.4 Beta 1: Everything New | HackerNoon
Briefly

The first beta release for the 4.4 cycle signals the beginning of a feature freeze. Contributors will concentrate on fixing bugs and regressions without merging new features. The expected release timeline is about one month, contingent on addressing identified issues. Users are encouraged to test beta releases and report bugs to facilitate a timely completion. Financial support for the project is requested to bolster volunteer efforts and paid contributions. Notably, 4.4 includes numerous features originally slated for 4.3 despite a shorter development period.
This officially marks the start of feature freeze for 4.4, meaning contributors should focus on fixing regressions and outstanding bugs without merging new features.
The release of 4.4 is aimed for around a month from the beta release, relying on prompt fixing of bugs identified during the beta process.
Contributions to the Godot project, through donations, support a small team of paid contributors and volunteer efforts, ensuring focus on development needs.
Despite a shorter development period compared to 4.3, Godot 4.4 introduces many exciting features, including those planned for the previous version.
Read at Hackernoon
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