#godot

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Video games
fromCreative Bloq
6 days ago

So this is why Hollow Knight: Silksong took 7 years to make?

Manually placing assets yields organic, hand-crafted game environments but greatly increases development time and risk of progress loss.
#beta-release
#game-development
fromHackernoon
4 months ago
Graphic design

Godot 4.4.1 RC 2: What's New | HackerNoon

Godot 4.4 has been well-received, prompting rapid development of 4.5 and a subsequent maintenance release (4.4.1) to address user issues.
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