In an interview with Edge magazine, Hideo Kojima expressed annoyance at the overwhelmingly positive response to Death Stranding 2, feeling that it lacks the divisive quality of its predecessor. While some testers found the original game lackluster, many now praise its sequel as an impressive continuation of the concept, despite Kojima's attempts to adapt based on feedback. Collaborator Woodkid revealed Kojima's desire for audience opinions to evolve over time, reflecting his ambition to challenge perceptions, similar to how player sentiment shifted with iconic characters in the Metal Gear series.
The first Death Stranding was Kojima's declaration of independence from Metal Gear, which may be why he was so pleased it was divisive. A large part of the gameplay consists of hiking from A to B through empty, arid landscapes as porter Sam Bridges (Norman Reedus).
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