
"I always am a fan of launching earlier and earlier. I think I'm more aligned with Charlie [Cleveland] than other people. But, like I said, even among founder-level leadership, I think you would get varying opinions."
"The team worked really hard on adding significantly more content to the game. It's probably the most robust and feature-rich early access launch the studio has ever done."
"One of the downsides of the delay was that Unknown Worlds hasn't yet received the same level of input we would've otherwise gotten from the community."
Subnautica 2's Early Access launch was initially set for late 2025 but was delayed by Krafton to prevent a $250 million payout to Unknown Worlds' cofounders. This led to a power struggle and legal issues, with a judge ruling that the studio should control launch plans. The delay allowed Unknown Worlds to enhance the game's content, making it the most feature-rich early access launch for the studio. However, the delay also hindered community feedback, which is crucial for early access development. The game is now set to release on May 14.
Read at Kotaku
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