How to design an early boss fight? Wandering Wight boss in Black Myth: Wukong
Briefly

Black Myth Wukong features the Wandering Wight as a challenging boss fight designed to test players' mastery of combat skills like dodging and special abilities. Positioned early in the game, this boss serves as a crucial skill check to ensure players are prepared for subsequent challenges. Sun Wukong, the player character, utilizes close-range attacks, and the Wight is significantly larger, creating an uneven battle dynamic. The arena facilitates movement, allowing players to dodge effectively, which is vital given the tight reaction windows required to navigate this encounter.
The Wandering Wight serves as the first significant combat test in Black Myth Wukong, designed to challenge the player's mastery of dodging and combat skills.
The design goal for the Wandering Wight revolves around testing players' skills with tight reaction windows, essential for overcoming early game challenges.”},{
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