We Are So Cooked Trailer Turns Hiding A Dead Body Into A Cozy Co-op Game
Briefly

We Are So Cooked Trailer Turns Hiding A Dead Body Into A Cozy Co-op Game
"dragging the body alone is slow and leaves a bloody trail. You can hold an item, OR you can drag the body. You can't do both. You'll have to scream at your friends to open doors for you."
"you'll have to dodge security guards, dogs, and other hotel guests while trying to navigate down stairs and around corners with an awkward, heavy dead body that seems determined to slip out of your hands. You'll have to come up with a solid plan and work together carefully to avoid dropping the body."
"if you pull left and your friend pulls right, you're going to drop him down the stairs."
We Are So Cooked is an indie co-op physics stealth game developed by Dwarven Brothers where players must secretly remove a dead body from a hotel while avoiding security cameras, guards, dogs, and other guests. The game emphasizes teamwork and coordination, as solo play presents significant challenges including slow body dragging and bloody trails. Players must manage limited actions—either holding items or dragging the body—requiring constant communication with teammates. The physics-based mechanics create unpredictable situations where misaligned pulling can result in dropping the body down stairs. The game offers a lighthearted approach to its dark premise, contrasting with heavier co-op titles. Release is scheduled for 2026.
Read at Kotaku
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