"I hate words," she tells me. "I'm so bad at expressing myself through words, and I want to get a lot better at it because I'm making TikToks right now, and I've realised I'm not good at figuring out what to say on the fly consistently. So I think a lot about communicating things in pictures or storyboards."
After releasing A Short Hike and working on the subsequent updates and ports...I didn't really want to go back to this game? The development for the RPG had become difficult, which was why I took a break from it in the first place. I might return to this project someday, but I've been working on other things and don't see myself making time for this RPG in near future.
Nirvana Noir innovatively contrasts its predecessor's monochrome aesthetic with vibrant, psychedelic visuals, exploring a metaphysical metropolis shaped by the consequences of the Big Bang.