As I write this, I'm in an Uber on my way to the airport to fly to Los Angeles for Summer Game Fest. Odds are, there wasn't really going to be a good window for me to use my Switch 2 if it had showed up on time, but this doesn't change my disappointment that it still has not arrived at my home in New York City.
So from the start, it's the easier way of making a game, going console-first. A lot of that transitions easily back on the PC, whereas if you make a pure PC game... it's really difficult to port over.
At Take-Two's second quarter FY 2025 earnings call, Zelnick addressed concerns about GTA 6's performance on Xbox Series S, saying, "We support the platforms where the consumers are for as long as they're there, and we find a way to support platforms despite different levels of tech." This reflects Take-Two's commitment to adapt to various console capabilities while still delivering quality gaming experiences.