#muse

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fromwww.eastbaytimes.com
2 months ago

Bay Point director Mejia's first feature film, Muse,' released in Orinda

Genel Mejia juggled ironworking and filmmaking, transforming his home into a movie set to create his feature film, Muse.
fromPolygon
4 months ago

The comic book story behind Daredevil's mystery killer

Daredevil: Born Again draws inspiration from Charles Soule's run rather than the iconic story it references.
#microsoft
Video games
fromThe Verge
5 months ago

Microsoft pushes ahead with AI in gaming

Microsoft's Muse AI model signifies the start of AI advancements for Xbox, raising concerns over job security in game development.
Video games
fromGadgets 360
5 months ago

Xbox Will Have Catalogue of Games That Use Muse AI Model: Satya Nadella

Microsoft's Muse AI model will generate a catalogue of playable games, revolutionizing game development and enhancing user experiences.
Video games
fromThe Verge
5 months ago

Microsoft pushes ahead with AI in gaming

Microsoft's Muse AI model signifies the start of AI advancements for Xbox, raising concerns over job security in game development.
Video games
fromGadgets 360
5 months ago

Xbox Will Have Catalogue of Games That Use Muse AI Model: Satya Nadella

Microsoft's Muse AI model will generate a catalogue of playable games, revolutionizing game development and enhancing user experiences.
#ai
Artificial intelligence
fromMedium
5 months ago

Microsoft Unveils Muse: A Generative AI Model Transforming Game Development

Microsoft's Muse is a generative AI model that revolutionizes game development by creating visuals and actions, enhancing creative processes.
Artificial intelligence
fromMedium
5 months ago

Microsoft Unveils Muse: A Generative AI Model Transforming Game Development

Microsoft's Muse is a generative AI model that revolutionizes game development by creating visuals and actions, enhancing creative processes.
Artificial intelligence
fromGameSpot
5 months ago

Xbox's New AI Found Another Use For This Long-Abandoned Game

Microsoft launches Muse, the first World and Human Action Model (WHAM), to aid game studios in gameplay generation and revive old games.
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