#tetsuya-mizuguchi

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fromInverse
21 hours ago

This Year's Trippiest Game Turns The Most Classic Puzzler Into A Synesthetic Symphony

"In order for any creator to try and get into the multi-sensory experience, you have to mix a few things that make sense to get as close to that feeling of having synesthesia," director Takashi Ishihara tells Inverse, "With Tetris Effect, I think we leaned heavily into the game design aspect of it. Sure, there are visuals and music, but the game design allowed instantaneous clicking of the senses."
Video games
Video games
fromInverse
1 week ago

25 Years Ago, Sega Tried To Make A Game For Women And Accidentally Created A Dreamcast Legend

Space Channel 5 was a pioneering rhythm game that sought to engage a broader audience beyond traditional male gamers.
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