#enemy-design

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Video games
fromGameSpot
1 week ago

Starfield Designer Says Game Fell Short Of Fallout And Elder Scrolls, Calls Space "Inherently Boring"

Starfield is a good game but fell short of Skyrim and Fallout due to procedural generation making planets feel samey and limited enemy variety.
Video games
fromGameSpot
1 month ago

Silksong Is Harder Than Hollow Knight, And it's Hornet's Fault

Hollow Knight: Silksong is intentionally more difficult because Hornet's faster, more skillful moveset required enemies and bosses to be more complex and aggressive.
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