Containment Unit - Procedural lifeforms for VisionPro
Containment Unit is a spatial computing art experience that creates an interactive environment for users to engage with digital lifeforms, synthesizing art, technology, and biology.
I just learned how Wheel World's massive landscapes were made possible, and it's impressive
Indie dev teams can achieve ambitious projects using procedural generation tools like Houdini, enabling the creation of expansive game worlds even with small teams.
Skate City: New York is a mobile game that manuals the line between casual and deep play
Skate City: New York innovates with procedurally-generated levels in 'Pro Skate' mode, enhancing replayability while preserving accessible, user-friendly gameplay familiar from the original.