#virtual-reality

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#metaverse
#augmented-reality
Gadgets
fromThe New Yorker
1 day ago

"An Ark" Imagines the Afterlife; "Data" Imagines a Corporate Hell

Immersive theatrical technology amplifies technological anxiety but often prioritizes earnest meditation over spectacular, emotionally engaging experiences.
Travel
fromMail Online
1 day ago

Holidaymakers reveal they will be using VR to 'try before they fly'

Nearly half of British holidaymakers use VR, vlogs, virtual street view and translation tech to preview destinations and plan trips; many already booked 2026.
#anime
#meta
Artificial intelligence
fromTheregister
2 weeks ago

Meta retreats from metaverse after virtual reality check

Meta is retreating from heavy virtual reality investments, cutting Reality Labs roles and commercial Quest sales while shifting corporate focus toward AI.
Tech industry
fromThe Verge
2 weeks ago

Meta has discontinued its metaverse for work, too

Meta will discontinue Horizon Workrooms, stop selling Quest commercial SKUs and managed services, and has cut Reality Labs while shutting multiple VR studios and projects.
Education
fromeLearning Industry
2 days ago

The Power Of Virtual Reality In Corporate Training

Virtual Reality training improves skill retention, confidence, scalability, and measurable ROI by immersing employees in realistic, risk-free practice environments.
fromPsychology Today
1 week ago

Your Life's Work Preserved: Why Collectors Are Going Virtual

The traditional museum experience, pausing in front of an object, and absorbing its history visually or by reading its description, has long shaped how collectors and others relate to cultural treasures. Yet, over the last few decades, digital technology has quietly rewritten many of those rules, changing not only how collections are exhibited but also how they are documented, preserved, and even inherited.
Arts
Marketing
fromwww.thedrum.com
1 week ago

Profile Hub Round-up: Getting ROI from VR, content strategy tips and new work from Samsung and Jaguar Land Rover

The Drum Profile Hub lets agencies self-publish case studies showing VR ROI, creative campaign launches, and practical content strategy guidance.
#meta-platforms
fromFast Company
1 month ago
Tech industry

Meta stock price: META rises on report that Zuckerberg will cut up to 30% of metaverse division

fromFast Company
1 month ago
Tech industry

Meta stock price: META rises on report that Zuckerberg will cut up to 30% of metaverse division

Education
fromeLearning Industry
1 week ago

Bringing Immersive Technologies Into Workforce Training

Immersive technologies (VR, AR, MR) provide safer, hands-on, data-driven training that accelerates practical skill acquisition and improves manufacturing workforce performance.
Marketing
fromThe Drum
1 week ago

Nasa's social media team on its mission to create out-of-this-earth content

Nasa tailors immersive, platform-specific social content and leverages astronauts as informal influencers to engage broader audiences in science and space exploration.
Tech industry
fromBusiness Insider
1 week ago

Palmer Luckey says Meta's VR layoffs aren't a 'disaster' - and fix a problem critics aren't talking about

Meta's Reality Labs layoffs reallocate resources from subsidized first-party VR game development toward core technology and platform stability, not a retreat from VR.
Marketing tech
fromThe Drum
2 weeks ago

What brands can learn from Facebook's gamble on AI, VR and mind-reading

Facebook aggressively expanded into AI, VR/AR, neuroscience, and messaging, pushing chatbots, brain-computer interfaces, AR filters, workplace tools, and haptic technology.
fromThe Drum
2 weeks ago

The Void co-founder: 'The secret to storytelling in VR? Don't!'

"Storytelling implies one-way communication: I am telling a story and you are listening to it," Hickman told The Drum. "If that's what you want to do maybe don't use an interactive medium to do it. Use a film, use a book, use a blog - tell a story in a medium designed for storytelling. If you're doing it with VR, you have to recognise that no matter what, the person in the virtual world has decision and choice."
Marketing tech
fromInverse
2 weeks ago

30 Years Ago, One Cyberpunk Sequel Was The Weirdest Stephen King Reboot Ever

In 1992, the original Lawnmower Man was way ahead of its time. Loosely based on the Stephen King short story of the same name, the cyberpunk film turned a neurodivergent gardener into a kind of pre- Matrix badass in a virtual world. Starring Jeff Fahey as Jobe and Pierce Brosnan as Dr. Lawrence Angelo, The Lawnmower Man was a haunting, bizarre sci-fi horror movie, which is utterly unlike anything else in cinema history.
Film
fromLos Angeles Times
3 weeks ago

New VR documentary puts you in the devastation of the L.A. fires - and might help you heal

My eyes zero in on a red door, its frame one of the few surviving remnants of a home. I pull it closer to me, and in moments I see a fraction of the house as it once was - now I'm in a cozy kitchen with blurred but welcoming pictures in the background and a grandfather celebrating a birthday. A voice-over tells me that it was Alexander, a grandfather, who painted the door red.
Film
Wearables
fromBusiness Insider
3 weeks ago

Meta, Apple and the rest of Big Tech can't sell headsets. Now they're trying glasses.

Big Tech is pivoting from bulky VR headsets toward lighter, glasses-style devices, but miniaturization trade-offs limit capability and complicate consumer adoption.
Film
fromwww.theguardian.com
1 month ago

Staying in with the old: the best films to watch on New Year's Eve

New Year's on film shows fraught transitions: The Apartment's hopeful fresh start, Strange Days' cautionary VR noir, and a nod to The Irony of Fate.
fromKotaku
1 month ago

New Breath Of The Wild Mod Turns It Into The Ultimate VR Game

BetterVR is a newly released mod for the Wii U-emulated version of Breath of the Wild that lets you play through the entirety of the game through the eyes of Link himself. You'll need a copy of Breath of the Wild on Wii U, a somewhat powerful PC, the Cemu emulator, and, of course, a virtual reality headset like the Meta Quest 3. But if you have all that, you can now virtually explore Breath of the Wild in a whole new way.
Video games
Gadgets
fromFast Company
1 month ago

How this retirement community is using virtual reality to help residents build social connections

Virtual reality in retirement communities restores memories, enhances cognition, and fosters social connection by bringing elderly residents immersive travel and nostalgia experiences.
#senior-living
fromFortune
1 month ago
Wellness

Seniors relive their days of wanderlust and thrill-seeking with virtual reality. 'It's about all the memories that it brings back' | Fortune

fromFortune
1 month ago
Wellness

Seniors relive their days of wanderlust and thrill-seeking with virtual reality. 'It's about all the memories that it brings back' | Fortune

Artificial intelligence
fromThe Drum
1 month ago

Advertising will always dominate Google despite new tech expansion, says ex-CEO Eric Schmidt

Advertising will remain Google's primary and enduring revenue source despite growth in AI, virtual reality, and chatbot technologies.
Social media marketing
fromThe Drum
1 month ago

'VR will arbitrage the internet' - serial entrepreneur Gary Vaynerchuk on start-ups, social, and sleep

Building authentic relationships and creating video content are essential for long-term business success; VR will be a future attention platform but will grow slowly.
fromFuturism
1 month ago

Rats Successfully Trained to Shoot Demons in "Doom"

With the use of a bootstrap experimental setup consisting of a large polystyrene ball, a curved computer monitor, and a small straw that dispenses sugar water, Tóth managed to teach a rat how to play the classic 1994 video game Doom II. The rat's movements translated into rotations of the ball, which were then translated into movement inside the iconic first-person shooter. The sugar water served as a treat whenever the rat completed a milestone, like walking down a corridor.
Science
Gadgets
fromThe Verge
1 month ago

How Atlas Obscura plans to embrace the 3D web

Atlas Obscura expanded its VR presence to HTC's Viverse after building apps for Meta's Quest and other headsets.
fromWIRED
1 month ago

A New Las Vegas Attraction Serves Up Alien Foxes, Exoplanets, and VR Carl Sagan

It feels like I've been transported into a scene straight out of a science fiction movie. I'm walking around on a giant centrifuge in space, which I can see the outlines of at the edge of my vision. Beyond it, I see the planet we're orbiting. The pathways I walk on stretch endlessly above and below me, giving me the feeling I'm in an absolutely massive structure.
Gadgets
fromKqed
1 month ago

Can Virtual Reality Bring Climate Change Closer to Home? Bay Area Researchers Think So | KQED

Bailenson is the founder of Stanford's Virtual Human Interaction Lab, a research center studying the psychological and behavioral impacts of virtual and augmented reality, the latter of which overlays digital images onto the real world. He's worked on experiments aimed at increasing people's focus on climate change for more than a decade, having found some success. His team discovered that when people put on a VR headset and cut down a tree, feeling the vibration of the chainsaw, they use less paper afterward.
Gadgets
Online learning
fromeLearning Industry
1 month ago

From Boring To Immersive: How VR Is Transforming Corporate Training ROI

Virtual reality transforms onboarding and training by enabling immersive, interactive experiences that increase engagement, allow safe practice, and reinforce workplace culture and workflow.
fromPsychology Today
1 month ago

How VR Is Changing the Way We Study Habits

A recent study suggests that 65 percent of our daily behaviours are done on "autopilot," meaning that we do them without thinking. These automatic behaviours occur because they are the result of a habitual process. Habitual behaviours are formed through repetition. They can be helpful, like washing our hands, or unhelpful, like biting our nails. Since so many of our day-to-day actions are habitual, understanding how habits form and how we can change them is essential for improving health and productivity.
Psychology
fromKotaku
1 month ago

Sony Clears Out PlayStation VR2 at Its Lowest Price as Holiday Stock Dump Begins, While Meta Quest Stays Full Price - Kotaku

This brings its usual $400 price down to $299, which, while not the lowest price ever, is still not bad considering all the features the bundle comes packed with. It's open to all shoppers, and you don't have to worry about any delivery charges either. Just be sure to grab it quick. Amazon hasn't specified an end date for this one, but we're not expecting it to stick around for more than a couple of days.
Video games
fromSlate Magazine
1 month ago

The 10 Best Books of 2025

In a chaotic and distressing year, books provided a respite, a chance to commune with works of coherent voice and vision. Some people find it harder to read during days overflowing with one-minute distractions and incessant notifications, but when I took the time, I was rewarded with a slightly bigger foothold in a world of decency, humanity, patience, and compassion. Here are 10 good reasons to give that a try.
Books
UK news
fromianVisits
1 month ago

Look on His Works: Ramses the Great exhibition is coming to London

Major exhibition of 180 Ramses II-era Egyptian artefacts, including his original wooden coffin and VR experiences, opens at Battersea Power Station in February 2026.
fromMedium
2 months ago

Dawn of the undead peripheral

The toxicity of his products is exceeded only by his gormless demeanour (let he who is without sin, cast the first stone). Yet, even those who consider him an enemy of humanity must admit that Zuckerberg possesses a talented grasp on the fundamentals of technology trends. Despite the clinical efficiency of his businesses in spreading misery, or perhaps proof of how well the product has been engineered underneath the hood - offerings like Facebook, Instagram and Whatsapp, it is fair to acknowledge, are tightly-built products.
Tech industry
#titanic
Real Madrid
fromESPN.com
2 months ago

Real Madrid to offer virtual reality for fans

Real Madrid's Infinite Bernabéu with Apple recreates live-match stadium presence worldwide via Vision Pro using dozens of cameras to deliver immersive experiences.
fromIPWatchdog.com | Patents & Intellectual Property Law
2 months ago

Understanding IP Matters: AI Won't Replace Human Creativity

Artificial intelligence (AI), viewed from an optimist's perspective, is an accelerant for humans; a tool to handle tedious tasks that allow users to spend more time and energy on what really matters. On the current episode of Understanding IP Matters (UIPM), Eric Bear, a classically-trained actor, singer and dancer, and now a kinesthetic artist specializing in primate motion capture, discusses the interplay of creativity and technology. Bear is a successful entrepreneur, industry expert and inventor responsible for more than 100 patents.
Artificial intelligence
Yoga
fromwww.theguardian.com
10 months ago

VR headsets, yoga mats and pool sliders added to UK inflation basket'

ONS updated the UK inflation basket to reflect online shopping and shifting consumer trends, adding VR headsets, yoga mats, pool sliders and pulled pork.
Marketing tech
fromThe Drum
2 months ago

AOL's digital prophet Shingy talks messaging, storytelling and VR at 3% Conference

Brands succeed by prioritizing authentic real-world experiences and private, intimate digital networks over performative VR and open social platforms.
Gadgets
fromThe Verge
2 months ago

Who is buying VR and XR headsets anyway?

VR headsets remain a niche market with limited mainstream adoption despite new premium launches and continued Big Tech investment.
Psychology
fromPsychology Today
2 months ago

Exploring Synesthetic Experience Through Virtual Reality Drawing

Synesthesia causes automatic cross-sensory experiences, often visualizing sounds, and VR tools enable direct 3D illustration of synesthetic perceptions.
Philosophy
fromThe Conversation
2 months ago

'Simulation theory' brings an AI twist out of 'The Matrix' to ideas mystics and religious scholars have voiced for centuries

Simulation hypothesis posits that conscious beings may inhabit a computer-generated virtual reality created by advanced civilizations.
Arts
fromHyperallergic
2 months ago

Can't Make It to The Met? Take a VR Tour Instead

The Metropolitan Museum launched two virtual exhibitions enabling users to explore the Temple of Dendur and Oceanic galleries via VR or standard web access.
fromESPN.com
2 months ago

How the Kraken's Joey Daccord uses VR for goalie excellence

"I was like, 'I feel like I've been standing still for 2½ hours already. I need to see some pucks,'" he recalled.
National Hockey League
fromNature
3 months ago

Here there be

Mountains with predictably purple peaks drew a serrated line along the horizon. Above them iron grey cumulus warned of a gathering storm. On a plain beneath the sloping hill, moving inexorably towards an obsidian wall protecting an alabaster citadel, several armies converged. Ralph turned to the gaunt grey figure standing a few steps away, cocked a sceptical eyebrow and muttered: "Seriously?"
Books
Gadgets
fromNextgov.com
3 months ago

Video games and virtual reality are combining to make government jobs safer

Federal agencies use video games with virtual reality headsets to train employees for hazardous duties that are difficult to recreate in real life.
Film
fromInverse
3 months ago

30 Years Ago, Kathryn Bigelow And James Cameron Teamed Up For An Underrated, Prescient Sci-Fi Thriller

Strange Days depicts immersive recorded-POV virtual reality that commodifies trauma and violence, exposing societal dehumanization, racialized police brutality, and pervasive screen addiction.
Books
fromwww.theguardian.com
3 months ago

The best recent science fiction, fantasy and horror review roundup

A former teenage hacker investigates a disappearance linked to AI-driven vivid dreaming, delivering a near-future thriller blending action and thoughtful AI and social commentary.
fromwww.independent.co.uk
3 months ago

VR headsets show teenagers reality of knife crime in Liverpool

Policing Minister Sarah Jones visited Merseyside on Tuesday, 7 October, to see first-hand how police and partner agencies are using Virtual Reality (VR) to protect young people from knife crime. The visit concluded at Everton in the Community, an Everton Football Club initiative, where Ms Jones experienced a VR initiative designed to dissuade young people from knife crime. Co-developed by Everton in the Community and Merseyside Police, the 360-degree headset experience has reached more than 1,000 young people to date.
UK politics
Film
fromwww.theguardian.com
3 months ago

Tron: Ares review even Gillian Anderson can't slap this mind-bendingly dull sci-fi into shape

Tron: Ares reduces a once-innovative franchise to a visually sterile, narratively limp sequel with lifeless performances and a contrived AI-corporate plot.
fromFast Company
3 months ago

VR and AI could help children develop empathy and regulate their emotions

Many adults can remember acting out scenes as doctor and patient, or using sticks and leaves as imaginary currency. Those playful moments were not just entertainment-they were early lessons in empathy and taking someone else's perspective. But as children spend more time with technology and less in pretend play, these opportunities are shrinking. Some educators worry that technology is hindering social-emotional learning.
UX design
fromPsychology Today
3 months ago

What a Virtual Wheelchair Can Teach the Brain

In the history of psychology, some of the deepest insights have come from asking a deceptively simple question: What if you could step into someone else's skin? For decades, psychologists have tried to make society more inclusive by asking people to imagine what life is like for someone different from them, but imagination only goes so far. You can picture what it might be like to roll into a job interview in a wheelchair, or to navigate a crowded hallway with limited mobility,
Psychology
Digital life
fromstupidDOPE | Est. 2008
4 months ago

What's Next in Festival Culture: Immersive Stages, VR & Beyond | stupidDOPE | Est. 2008

Modern festivals use live-streaming, VR, immersive stages, and other technologies to engage diverse audiences both remotely and in person.
Design
fromstupidDOPE | Est. 2008
4 months ago

The Dopest Casino Floor Designs in the States | stupidDOPE | Est. 2008

Casino design integrates architecture, interior design, and hospitality to create immersive, varied experiences that draw guests in and encourage longer stays.
#finite-time-design
fromPsychology Today
4 months ago

How Virtual Worlds and Social Media Distort Your Self-Esteem

We live in a world where it's becoming increasingly difficult to tell where reality ends and virtual life begins. Whether you're donning a VR headset to explore new identities or endlessly scrolling through polished images on your social media feed, the lines between self-expression and self-distortion can get blurry. Studies from psychology and neuroscience show that when these boundaries fade, our self-esteem, body image, and mental health can become vulnerable.
Mental health
Philosophy
fromMedium
4 months ago

Your next design might be your last

Design as if time is finite: prioritize meaningful work, enable others' dreams, teach through storytelling, and build resilience against setbacks.
History
fromLondon On The Inside
4 months ago

An Immersive Exhibition on Pompeii Is Coming to London

An immersive, tech-driven exhibition recreates Pompeii's daily life and the 79 AD eruption with artefacts, VR, projections, casts, and Metaverse experiences at Immerse LDN in London.
US news
fromwww.npr.org
4 months ago

You can now experience Bjork's heartbreak in VR

Bjork transformed her breakup into Vulnicura VR, a remastered immersive experience on Apple Vision Pro that evokes solitary heartbreak through Icelandic landscapes and interactive elements.
fromCbsnews
4 months ago

Virtual reality helping train firefighters on Long Island. Here's how.

Firefighters strap on VR goggles and step into a virtual kitchen fire in a home in a residential area. "We can take these younger members and immerse them into a virtual reality where they see the fire, hear the fire, hearing people calling for help," East Meadow Fire Commissioner John Priest said. "Operate a nozzle and see how it reacts to the fire." The virtual reality program can simulate 60 different fire scenarios. The training includes a high-pressure hose and nozzle, complete with realistic sensations.
Gadgets
Philosophy
fromMedium
4 months ago

Your next design might be your last

Randy Pausch prioritized childhood dreams, enabling others, and practical life lessons over promoting technical achievements, modeling purposeful living and resilience.
Artificial intelligence
fromTechCrunch
4 months ago

Lincoln Center's Collider Fellows explore how tech could transform the performing arts | TechCrunch

Lincoln Center's Collider Fellowship supports multi-disciplinary artists integrating technologies like AI, VR, and immersive sound to expand live performance and inclusion.
Video games
fromCreative Bloq
4 months ago

This VR slime-sculpting game looks way too satisfying

Slime Lab is a VR sandbox that simulates real-time fluid slime physics for creative, therapeutic slime-making across multiple VR headsets.
Film
fromwww.theguardian.com
4 months ago

From high-octane action to arthouse intrigue all Kathryn Bigelow's films ranked!

Kathryn Bigelow's films span cerebral psychological dramas and technically bold dystopian thrillers, exploring virtual reality, moral ambiguity, and resilient female protagonists.
fromTime Out London
4 months ago

The Natural History Museum is launching a new virtual reality dinosaur adventure

Although it's still the number one destination in the country to see weird stuff that the Victorians taxidermied, the Natural History Museum has been quietly getting into cutting edge technology in recent years, with the launch of its Visions of Nature AR experience and immersive film Our Story with David Attenborough. Now it takes a further step into the 21st century via a new collaboration with the popular international virtual gaming chain Sandbox VR (which has three branches in London).
Gadgets
Gadgets
fromWIRED
4 months ago

Meta Is Debuting New Smart Glasses Today. Here's How to Watch

Meta Connect will announce new smart glasses and provide updates on machine intelligence and progress at Meta's AI superintelligence lab.
Miscellaneous
fromESPN.com
4 months ago

Team Europe using VR to prep for Ryder Cup noise

European Ryder Cup team used virtual reality headsets to simulate Bethpage Black's loud, abusive crowds to desensitize players before competition.
Education
fromBusiness Matters
4 months ago

VR-Powered Training: Closing the Skills Gap and Boosting Workforce Efficiency in London

VR vocational training enables safe, accessible, scalable hands-on skills development to close London’s digital skills gap and meet advanced industry demands.
Film
fromOregon ArtsWatch * Arts & Culture News
4 months ago

Portland filmmaker Rose Bond's COVID-delayed '1968' gets world premiere at Venice Film Festival: Q&A * Oregon ArtsWatch

Rose Bond's hand-drawn ten-minute film "Watching 1968" premiered at Venice inside an 11-meter geodesic dome with VR headsets and spatialized audio.
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