Throughout its history, Spain has been shaped by a wide range of cultures and civilizations, including Muslim, Phoenician, Roman, Greek, Carthaginian, and Visigothic influences, which are reflected in its architecture and design.
Craft is often defined as skill in making things by hand, but this interpretation is being challenged by AI. Craft transcends physical interaction; historical figures like Mozart and Beethoven exemplify mastery without traditional methods.
Studio NEiDA operates at the intersection of architectural practice, research, and curatorial work, focusing on how buildings emerge from the material and cultural conditions of a place.
Much of Instagram's video content is organized around transformation-the virtual magic of the before-and-after and clips that show cause and effect. A person makes pasta from scratch in 20 seconds via edits that compress time-intensive labor.
Glass demands immediacy. Working at temperatures above 2,000°F leaves little room for overthinking, so the process becomes a kind of live dialogue between material, colour and chance. That same immediacy informs what I'm drawn to as a collector: works that carry a decisive gesture, a tactile presence, and the feeling that they could only exist in one form.
The inaugural edition of a new Art Basel fair opened in natural gas-rich Qatar in February with a novel artist-curated format consisting of 87 dealers presenting focused, biennial-style displays by individual artists. The ruling Al Thani family, worth $200bn, toured the fair before it opened and reserved numerous works, leaving dealers to spend the next few days wondering if and when those reserves would convert into sales.
Yale came to me and said there isn't an overarching book about the history of printmaking; they wanted it to be about the printed image. There are a lot of books about printing-about the history of journalism or the history of books, the printing press and the printed word-but not so much about the printed image and its processes. So that was my challenge.
Kamrooz Aram is everywhere this year, from Mumbai Art Week to the Whitney Biennial, and critic Aruna D'Souza is grateful. She pens a beautiful meditation on his work, reading his abstract paintings as not simply a denunciation of Western modernism nor a reassertion of Islamic visual motifs, but something else entirely - something gestural, exuberant, riotous, and incomparably his own.
Sand Art is a game by Kory Jordan and published by 25th Century Games for two to four players ages 10 and up. It takes about an hour to play, and has you collecting resources and then coloring in a bottle, making art in a bottle out of sand, in case the name didn't give away the plot. Gameplay Overview: Sand Art has you gathering and mixing sand, which is used to fill your bottle.
There's a particular kind of panic that hits when you're facing a creative problem, and the well just feels... empty. Every idea seems stale. Every solution feels recycled. And the question creeps in: Have I finally used up all my good ideas? Maybe it's your third attempt at solving the same design problem, and every solution feels like a pale echo of something you've already tried. Or perhaps you've been churning out work for months, and suddenly the spark you used to rely on? Gone.
What if I took my design lens and built out my essentials capsule for the Everlane customer? I felt like that would be a really amazing opportunity for me to introduce myself as a designer to an audience outside of EB Denim.
When was the last time you saw an ashtray filled with stubbed-out Marlboros at a friend's apartment? At a restaurant? For some of us, the answer may very well be "never." Maybe that's the charm of the International Museum of Dinnerware Design's new exhibition on ashtrays - invoking an era before health codes and Mayor Bloomberg. Or reaching back even further, when you might see a Similac-branded ashtray in the office of your OB/GYN.
On Franklin Street in Brooklyn's Greenpoint neighborhood, one non-commercial gallery fosters 'a small, stubbornly human space for friction.' Friction—the ubiquitous buzzword that captures the simultaneous delight and discomfort of doing things the slow way—is at the heart of artists Pap Souleye Fall and Char Jeré's current show at Subtitled NYC. It also reflects the overall spirit of this little exhibition space and of a burgeoning movement to reject our culture of optimization in favor of a bumpier, more intimate, less alienating experience.
The reason why useful art will change the world is that art, as we have come to know it since the 18th century, is the subject of 'neoliberal occupation', government regulation and commercial sponsorship. It has become useless, but not because the aesthetic exists in a Kantian separate world, but because, like everything else, including ourselves, it has become part of the neoliberal circulation of commodities, instrumentalised by the creative industries.
We're still the new kids on the block. But it feels like we're more on the map, more anticipated this year. This year at Post-Fair, his gallery is showing small works by Edgar Ramirez, who won the Frieze Impact Prize in 2023.
The studio is at my house within a ranch, surrounded by nature. It's on the second floor of the house, where there's better light. My routine all day shifts between studio work and housework, including outdoor garden work. I get up a bit before 7am, drink coffee in the yard, and get morning sunshine. Then my husband and I eat breakfast and do a bit of cleaning or some chores in the garden.
As if demolishing the East Wing, gutting arts agencies, and slapping his name and face on several federal buildings weren't enough, the US president now wants to do away with a DC building known as the "Sistine Chapel of New Deal art." This week, we reported on a burgeoning campaign to save the Wilbur J. Cohen Federal Building, which houses murals by Ben Shahn, Philip Guston, Seymour Fogel, and other major American artists. We will continue to follow this story.