Software development
fromSlate Magazine
20 hours agoWe Asked A.I. to Build Us a Video Game. The Result Was Strange.
Vibe coding allows anyone to create applications using AI tools without programming knowledge.
Leonid Radvinsky's death leaves a void in the leadership of OnlyFans, a platform that has transformed the adult content landscape. His secretive management style and the controversies surrounding the site have raised questions about its future direction and stability.
The United Videogame Workers-CWA Local 9433 is a direct-join organization that, according to organizers, is meant to provide a channel into activism and organizing for workers in a fragmented industry. The day of the organization's launch, its membership swelled to triple digits, and CWA members led an impromptu march from a panel discussion in Moscone's West Hall to the bandshell in Yerba Buena Gardens, accompanied by cheers from passersby.
Wildlight had already suffered a rough few months prior to Highguard's shutdown. The free-to-play shooter launched in January and drew a strong early audience, but momentum didn't last long. Player numbers quickly dwindled and, according to reports, funding partner Tencent pulled support in February, triggering widespread layoffs that reportedly affected the majority of the studio's roughly 200 staff.
Launched in 2015 by Dave Nemetz, who previously co-founded Bleacher Report, Inverse began life primarily as a tech and science website before later pivoting to entertainment and gaming. It will seemingly now only cover movies and TV as the gaming side of its masthead has been wiped out. Several staff, including Liao, shared the news on Bluesky. "After flying back from Vegas last week, I was just laid off from Inverse today," she wrote.
We're reshaping Full Circle to better support skate.'s long-term future. These shifts mean making changes to our team structure, and some roles will be impacted. The teammates affected are talented colleagues and friends who helped build the foundation of skate. Their creativity and dedication are deeply ingrained in what players experience today.
"As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO," Cannon says in the post. "The game has resonated with a passionate core audience, but overall momentum hasn't reached the level needed to support a team of this size long term." The smaller team will "dig in and make key improvements to the game, including some of the things we've already heard you asking for."